

If you're going to sign an exclusivity deal with the Epic Games Store, the least you can do is work with Epic to make sure your Unreal Engine 4 game offers the PC options we've expected for decades. Final Fantasy 7 Remake doesn't even let you change your anti-aliasing settings.

Six months after Death Stranding hit consoles, it arrived on PC with a fantastic implementation of Nvidia DLSS that helped it run well at 4K. And Square Enix has had since April 2020, when Final Fantasy 7 Remake first launched on PS4, to work on the PC version and implement at least the basic expected graphics options. It's selling Final Fantasy 7 Remake for a premium $70 on PC, and that price is even steeper in other regions: €80 works out to almost $90 USD, for example. This would be disappointing for any game, but Square Enix has absolutely no excuse here.

While FF7R can run at 120 fps thanks to the dynamic resolution scaling, something is clearly wrong with its frame pacing. Streamer MaximilianDood spent part of a play session on Thursday trying to diagnose the stuttering he experienced on an RTX 3090. In our own quick testing of the first 30 minutes of Final Fantasy 7 on multiple systems we didn't run into any significant stuttering, but the issue seems to be exacerbated in denser areas like the Slums, according to most players reporting problems. by DODI-Releases FINAL FANTASY VII (7) REMAKE INTERGRADE (All DLCs + MULTi11) (From 64 GB) (Fast / Slow Install) DODI Repack Repack Features (Fast Install) Based on.
